feat(task_queue): add bounded backpressure
This commit is contained in:
parent
3a190f9c88
commit
7259746b3d
4 changed files with 617 additions and 51 deletions
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@ -17,15 +17,24 @@ typedef struct {
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} Lardon3DTaskQueueSummary;
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Lardon3DTaskQueue *lardon3d_task_queue_create(
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Lardon3DResourceGovernor *governor
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Lardon3DResourceGovernor *governor,
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size_t capacity
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);
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void lardon3d_task_queue_destroy(Lardon3DTaskQueue *queue);
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/* La file devient propriétaire de task uniquement en cas de succès. */
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/* La file devient propriétaire de task uniquement en cas de succès.
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Bloquante : attend une place libre si la file est pleine. */
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bool lardon3d_task_queue_add(
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Lardon3DTaskQueue *queue,
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Lardon3DTask *task,
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uint64_t *task_id
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);
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/* Non-bloquante : retourne false si la file est pleine ou en arrêt.
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La file devient propriétaire de task uniquement en cas de succès. */
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bool lardon3d_task_queue_try_add(
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Lardon3DTaskQueue *queue,
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Lardon3DTask *task,
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uint64_t *task_id
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);
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bool lardon3d_task_queue_remove(Lardon3DTaskQueue *queue, uint64_t task_id);
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bool lardon3d_task_queue_cancel(Lardon3DTaskQueue *queue, uint64_t task_id);
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void lardon3d_task_queue_resources_changed(Lardon3DTaskQueue *queue);
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@ -38,7 +38,7 @@ lardon3d_app_run(void)
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if (!state.resource_governor) {
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return EXIT_FAILURE;
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}
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state.task_queue = lardon3d_task_queue_create(state.resource_governor);
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state.task_queue = lardon3d_task_queue_create(state.resource_governor, 64);
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if (!state.task_queue) {
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lardon3d_resource_governor_destroy(state.resource_governor);
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return EXIT_FAILURE;
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145
src/task_queue.c
145
src/task_queue.c
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@ -13,7 +13,8 @@ typedef struct TaskNode {
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struct Lardon3DTaskQueue {
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pthread_mutex_t mutex;
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pthread_cond_t condition;
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pthread_cond_t not_empty;
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pthread_cond_t not_full;
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pthread_t worker;
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bool worker_started;
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bool stopping;
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@ -24,7 +25,9 @@ struct Lardon3DTaskQueue {
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TaskNode *pending_head;
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TaskNode *pending_tail;
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Lardon3DTask *active;
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size_t count;
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size_t capacity;
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size_t pending_count;
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size_t active_producers;
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};
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static bool
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@ -37,6 +40,7 @@ terminal_state(Lardon3DTaskState state)
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static void
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unlink_pending(Lardon3DTaskQueue *queue, TaskNode *previous, TaskNode *node)
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{
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bool was_full = queue->pending_count >= queue->capacity;
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if (previous) {
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previous->next_pending = node->next_pending;
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} else {
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@ -46,6 +50,10 @@ unlink_pending(Lardon3DTaskQueue *queue, TaskNode *previous, TaskNode *node)
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queue->pending_tail = previous;
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}
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node->next_pending = NULL;
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--queue->pending_count;
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if (was_full) {
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(void)pthread_cond_signal(&queue->not_full);
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}
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}
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/* Parcourt la file d'attente et sélectionne la première tâche admissible.
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@ -117,7 +125,7 @@ queue_worker(void *context)
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for (;;) {
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(void)pthread_mutex_lock(&queue->mutex);
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while (!queue->stopping && !queue->pending_head) {
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(void)pthread_cond_wait(&queue->condition, &queue->mutex);
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(void)pthread_cond_wait(&queue->not_empty, &queue->mutex);
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}
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if (queue->stopping) {
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(void)pthread_mutex_unlock(&queue->mutex);
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@ -126,7 +134,7 @@ queue_worker(void *context)
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Lardon3DResourceReservation *reservation = NULL;
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Lardon3DTask *selected = select_admissible(queue, &reservation);
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if (!selected) {
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(void)pthread_cond_wait(&queue->condition, &queue->mutex);
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(void)pthread_cond_wait(&queue->not_empty, &queue->mutex);
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(void)pthread_mutex_unlock(&queue->mutex);
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continue;
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}
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@ -150,15 +158,15 @@ queue_worker(void *context)
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(void)pthread_mutex_lock(&queue->mutex);
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queue->active = NULL;
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(void)pthread_cond_broadcast(&queue->condition);
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(void)pthread_cond_broadcast(&queue->not_empty);
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(void)pthread_mutex_unlock(&queue->mutex);
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}
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}
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Lardon3DTaskQueue *
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lardon3d_task_queue_create(Lardon3DResourceGovernor *governor)
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lardon3d_task_queue_create(Lardon3DResourceGovernor *governor, size_t capacity)
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{
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if (!governor) {
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if (!governor || capacity < 1) {
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return NULL;
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}
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Lardon3DTaskQueue *queue = calloc(1, sizeof(*queue));
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@ -169,15 +177,23 @@ lardon3d_task_queue_create(Lardon3DResourceGovernor *governor)
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free(queue);
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return NULL;
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}
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if (pthread_cond_init(&queue->condition, NULL) != 0) {
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if (pthread_cond_init(&queue->not_empty, NULL) != 0) {
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(void)pthread_mutex_destroy(&queue->mutex);
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free(queue);
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return NULL;
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}
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if (pthread_cond_init(&queue->not_full, NULL) != 0) {
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(void)pthread_cond_destroy(&queue->not_empty);
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(void)pthread_mutex_destroy(&queue->mutex);
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free(queue);
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return NULL;
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}
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queue->next_id = 1;
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queue->governor = governor;
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queue->capacity = capacity;
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if (pthread_create(&queue->worker, NULL, queue_worker, queue) != 0) {
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(void)pthread_cond_destroy(&queue->condition);
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(void)pthread_cond_destroy(&queue->not_full);
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(void)pthread_cond_destroy(&queue->not_empty);
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(void)pthread_mutex_destroy(&queue->mutex);
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free(queue);
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return NULL;
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@ -198,8 +214,15 @@ lardon3d_task_queue_cancel(Lardon3DTaskQueue *queue, uint64_t task_id)
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node = node->next_all;
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}
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if (node) {
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Lardon3DTaskSnapshot task_snapshot;
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bool was_pending = lardon3d_task_snapshot(node->task, &task_snapshot)
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&& task_snapshot.state != TASK_RUNNING
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&& task_snapshot.state != TASK_PAUSED;
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lardon3d_task_request_cancel(node->task);
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(void)pthread_cond_broadcast(&queue->condition);
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if (was_pending && queue->pending_count == queue->capacity) {
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(void)pthread_cond_signal(&queue->not_full);
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}
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(void)pthread_cond_broadcast(&queue->not_empty);
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}
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(void)pthread_mutex_unlock(&queue->mutex);
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return node != NULL;
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@ -212,7 +235,7 @@ lardon3d_task_queue_resources_changed(Lardon3DTaskQueue *queue)
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return;
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}
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(void)pthread_mutex_lock(&queue->mutex);
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(void)pthread_cond_broadcast(&queue->condition);
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(void)pthread_cond_broadcast(&queue->not_empty);
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(void)pthread_mutex_unlock(&queue->mutex);
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}
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@ -227,7 +250,11 @@ lardon3d_task_queue_destroy(Lardon3DTaskQueue *queue)
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for (TaskNode *node = queue->all_head; node; node = node->next_all) {
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lardon3d_task_request_cancel(node->task);
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}
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(void)pthread_cond_broadcast(&queue->condition);
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(void)pthread_cond_broadcast(&queue->not_empty);
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(void)pthread_cond_broadcast(&queue->not_full);
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while (queue->active_producers > 0) {
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(void)pthread_cond_wait(&queue->not_empty, &queue->mutex);
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}
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(void)pthread_mutex_unlock(&queue->mutex);
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if (queue->worker_started) {
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(void)pthread_join(queue->worker, NULL);
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@ -239,11 +266,47 @@ lardon3d_task_queue_destroy(Lardon3DTaskQueue *queue)
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free(node);
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node = next;
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}
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(void)pthread_cond_destroy(&queue->condition);
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(void)pthread_cond_destroy(&queue->not_full);
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(void)pthread_cond_destroy(&queue->not_empty);
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(void)pthread_mutex_destroy(&queue->mutex);
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free(queue);
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}
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/* Appelée sous le mutex queue. Ne signale pas not_empty sur échec. */
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static bool
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enqueue_locked(
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Lardon3DTaskQueue *queue,
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TaskNode *node,
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Lardon3DTask *task,
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uint64_t *task_id
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)
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{
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if (queue->stopping || queue->next_id == 0
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|| !lardon3d_task_assign_id(task, queue->next_id)) {
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return false;
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}
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uint64_t id = queue->next_id++;
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node->task = task;
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if (queue->all_tail) {
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queue->all_tail->next_all = node;
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} else {
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queue->all_head = node;
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}
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queue->all_tail = node;
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if (queue->pending_tail) {
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queue->pending_tail->next_pending = node;
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} else {
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queue->pending_head = node;
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}
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queue->pending_tail = node;
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++queue->pending_count;
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if (task_id) {
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*task_id = id;
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}
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(void)pthread_cond_signal(&queue->not_empty);
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return true;
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}
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bool
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lardon3d_task_queue_add(
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Lardon3DTaskQueue *queue,
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@ -259,33 +322,42 @@ lardon3d_task_queue_add(
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return false;
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}
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(void)pthread_mutex_lock(&queue->mutex);
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if (queue->stopping || queue->next_id == 0
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|| !lardon3d_task_assign_id(task, queue->next_id)) {
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++queue->active_producers;
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while (!queue->stopping && queue->pending_count >= queue->capacity) {
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(void)pthread_cond_wait(&queue->not_full, &queue->mutex);
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}
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--queue->active_producers;
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(void)pthread_cond_broadcast(&queue->not_empty);
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bool accepted = enqueue_locked(queue, node, task, task_id);
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(void)pthread_mutex_unlock(&queue->mutex);
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if (!accepted) {
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free(node);
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}
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return accepted;
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}
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bool
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lardon3d_task_queue_try_add(
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Lardon3DTaskQueue *queue,
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Lardon3DTask *task,
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uint64_t *task_id
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)
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{
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if (!queue || !task) {
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return false;
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}
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uint64_t id = queue->next_id++;
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node->task = task;
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if (queue->all_tail) {
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queue->all_tail->next_all = node;
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} else {
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queue->all_head = node;
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TaskNode *node = calloc(1, sizeof(*node));
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if (!node) {
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return false;
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}
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queue->all_tail = node;
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if (queue->pending_tail) {
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queue->pending_tail->next_pending = node;
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} else {
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queue->pending_head = node;
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}
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queue->pending_tail = node;
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++queue->count;
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if (task_id) {
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*task_id = id;
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}
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(void)pthread_cond_signal(&queue->condition);
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(void)pthread_mutex_lock(&queue->mutex);
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bool accepted = queue->pending_count < queue->capacity
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&& enqueue_locked(queue, node, task, task_id);
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(void)pthread_mutex_unlock(&queue->mutex);
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return true;
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if (!accepted) {
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free(node);
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}
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return accepted;
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}
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bool
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@ -308,7 +380,7 @@ lardon3d_task_queue_remove(Lardon3DTaskQueue *queue, uint64_t task_id)
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return false;
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}
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while (node->task == queue->active) {
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(void)pthread_cond_wait(&queue->condition, &queue->mutex);
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(void)pthread_cond_wait(&queue->not_empty, &queue->mutex);
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}
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if (previous) {
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previous->next_all = node->next_all;
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@ -327,7 +399,6 @@ lardon3d_task_queue_remove(Lardon3DTaskQueue *queue, uint64_t task_id)
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if (pending) {
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unlink_pending(queue, pending_previous, pending);
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}
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--queue->count;
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(void)pthread_mutex_unlock(&queue->mutex);
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lardon3d_task_destroy(node->task);
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free(node);
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@ -341,7 +412,7 @@ lardon3d_task_queue_count(Lardon3DTaskQueue *queue)
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return 0;
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}
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(void)pthread_mutex_lock(&queue->mutex);
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size_t count = queue->count;
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size_t count = queue->pending_count;
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(void)pthread_mutex_unlock(&queue->mutex);
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return count;
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}
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@ -80,6 +80,67 @@ wait_terminal(Lardon3DTaskQueue *queue, uint64_t id, Lardon3DTaskSnapshot *resul
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return false;
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}
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typedef struct {
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Lardon3DTaskQueue *queue;
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Lardon3DResourceEstimate estimate;
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QueueWork *work;
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uint64_t id;
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bool added;
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} ProducerThread;
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static void *
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producer_thread(void *context)
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{
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ProducerThread *producer = context;
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Lardon3DTask *task = lardon3d_task_create(
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"Producteur",
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&producer->estimate,
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queue_callback,
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producer->work
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);
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if (!task) {
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producer->added = false;
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return NULL;
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}
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producer->added = lardon3d_task_queue_add(
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producer->queue,
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task,
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&producer->id
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);
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if (!producer->added) {
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lardon3d_task_destroy(task);
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}
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return NULL;
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}
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/* Réserve toutes les ressources CPU pour que le worker ne puisse plus
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consommer de tâche : la file d'attente reste pleine et les producteurs
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bloquent de façon déterministe. */
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static bool
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hold_resources(
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Lardon3DResourceGovernor *governor,
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Lardon3DResourceReservation **reservation
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)
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{
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const Lardon3DResourceSnapshot blocking_snapshot = {
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.memory_available_bytes = UINT64_MAX,
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.cpu_load_1m = 0.0,
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};
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const Lardon3DResourceEstimate blocking_estimate = {
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.minimum_batch_size = 1,
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.maximum_batch_size = 1,
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.desired_cpu_threads = 1024,
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};
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Lardon3DResourceDecision decision;
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return lardon3d_resource_governor_reserve(
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governor,
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&blocking_snapshot,
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&blocking_estimate,
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&decision,
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reservation
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);
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}
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static bool
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run_test(void)
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{
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@ -108,8 +169,8 @@ run_test(void)
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CHECK(governor);
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lardon3d_task_queue_destroy(NULL);
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CHECK(lardon3d_task_queue_count(NULL) == 0);
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CHECK(!lardon3d_task_queue_create(NULL));
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Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor);
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CHECK(!lardon3d_task_queue_create(NULL, 0));
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Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 1024);
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CHECK(queue);
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short_pause();
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@ -134,7 +195,7 @@ run_test(void)
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CHECK(lardon3d_task_queue_add(queue, tasks[index], &ids[index]));
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CHECK(ids[index] == index + 1);
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}
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CHECK(lardon3d_task_queue_count(queue) == TASK_COUNT);
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CHECK(lardon3d_task_queue_count(queue) <= TASK_COUNT);
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Lardon3DTaskSnapshot snapshot;
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CHECK(wait_terminal(queue, ids[TASK_COUNT - 1], &snapshot));
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CHECK(snapshot.state == TASK_COMPLETED);
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@ -156,11 +217,11 @@ run_test(void)
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CHECK(!lardon3d_task_queue_get_at(queue, TASK_COUNT, &snapshot));
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CHECK(lardon3d_task_queue_remove(queue, ids[0]));
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CHECK(!lardon3d_task_queue_get(queue, ids[0], &snapshot));
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CHECK(lardon3d_task_queue_count(queue) == TASK_COUNT - 1);
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CHECK(lardon3d_task_queue_count(queue) == 0);
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lardon3d_task_queue_destroy(queue);
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CHECK(pthread_mutex_destroy(&log.mutex) == 0);
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queue = lardon3d_task_queue_create(governor);
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queue = lardon3d_task_queue_create(governor, 1024);
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CHECK(queue);
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OrderLog control_log = {0};
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CHECK(pthread_mutex_init(&control_log.mutex, NULL) == 0);
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@ -212,7 +273,7 @@ run_test(void)
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lardon3d_task_queue_destroy(queue);
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CHECK(pthread_mutex_destroy(&control_log.mutex) == 0);
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queue = lardon3d_task_queue_create(governor);
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queue = lardon3d_task_queue_create(governor, 1024);
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CHECK(queue);
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OrderLog destruction_log = {0};
|
||||
CHECK(pthread_mutex_init(&destruction_log.mutex, NULL) == 0);
|
||||
|
|
@ -253,7 +314,7 @@ run_test(void)
|
|||
&blocking_reservation
|
||||
));
|
||||
CHECK(blocking_reservation);
|
||||
queue = lardon3d_task_queue_create(governor);
|
||||
queue = lardon3d_task_queue_create(governor, 1024);
|
||||
CHECK(queue);
|
||||
OrderLog wait_log = {0};
|
||||
CHECK(pthread_mutex_init(&wait_log.mutex, NULL) == 0);
|
||||
|
|
@ -318,7 +379,7 @@ run_test(void)
|
|||
&io_blocking_reservation
|
||||
));
|
||||
CHECK(io_blocking_reservation);
|
||||
queue = lardon3d_task_queue_create(governor);
|
||||
queue = lardon3d_task_queue_create(governor, 1024);
|
||||
CHECK(queue);
|
||||
OrderLog bypass_log = {0};
|
||||
CHECK(pthread_mutex_init(&bypass_log.mutex, NULL) == 0);
|
||||
|
|
@ -368,7 +429,7 @@ run_test(void)
|
|||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&bypass_log.mutex) == 0);
|
||||
|
||||
queue = lardon3d_task_queue_create(governor);
|
||||
queue = lardon3d_task_queue_create(governor, 1024);
|
||||
CHECK(queue);
|
||||
OrderLog contract_log = {0};
|
||||
CHECK(pthread_mutex_init(&contract_log.mutex, NULL) == 0);
|
||||
|
|
@ -432,8 +493,433 @@ run_test(void)
|
|||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_enqueue_under_capacity(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 4);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work[3];
|
||||
Lardon3DTask *tasks[3];
|
||||
uint64_t ids[3];
|
||||
for (size_t index = 0; index < 3; ++index) {
|
||||
work[index] = (QueueWork) {
|
||||
.log = &log,
|
||||
.value = index,
|
||||
.steps = 1,
|
||||
};
|
||||
tasks[index] = lardon3d_task_create(
|
||||
"Sous capacité",
|
||||
&estimate,
|
||||
queue_callback,
|
||||
&work[index]
|
||||
);
|
||||
CHECK(tasks[index]);
|
||||
CHECK(lardon3d_task_queue_add(queue, tasks[index], &ids[index]));
|
||||
}
|
||||
CHECK(lardon3d_task_queue_count(queue) <= 3);
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
for (size_t index = 0; index < 3; ++index) {
|
||||
CHECK(wait_terminal(queue, ids[index], &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
}
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_capacity_reached_blocks(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DResourceReservation *reservation;
|
||||
CHECK(hold_resources(governor, &reservation));
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 2);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work[3];
|
||||
Lardon3DTask *tasks[2];
|
||||
uint64_t ids[2];
|
||||
for (size_t index = 0; index < 2; ++index) {
|
||||
work[index] = (QueueWork) {
|
||||
.log = &log,
|
||||
.value = index,
|
||||
.steps = 1,
|
||||
};
|
||||
tasks[index] = lardon3d_task_create(
|
||||
"File pleine",
|
||||
&estimate,
|
||||
queue_callback,
|
||||
&work[index]
|
||||
);
|
||||
CHECK(tasks[index]);
|
||||
CHECK(lardon3d_task_queue_add(queue, tasks[index], &ids[index]));
|
||||
}
|
||||
CHECK(lardon3d_task_queue_count(queue) == 2);
|
||||
work[2] = (QueueWork) {.log = &log, .value = 2, .steps = 1};
|
||||
ProducerThread producer = {
|
||||
.queue = queue,
|
||||
.estimate = estimate,
|
||||
.work = &work[2],
|
||||
};
|
||||
pthread_t thread;
|
||||
CHECK(pthread_create(&thread, NULL, producer_thread, &producer) == 0);
|
||||
short_pause();
|
||||
CHECK(!producer.added);
|
||||
CHECK(lardon3d_resource_governor_release(governor, reservation));
|
||||
lardon3d_task_queue_resources_changed(queue);
|
||||
CHECK(pthread_join(thread, NULL) == 0);
|
||||
CHECK(producer.added);
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
for (size_t index = 0; index < 2; ++index) {
|
||||
CHECK(wait_terminal(queue, ids[index], &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
}
|
||||
CHECK(wait_terminal(queue, producer.id, &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_release_unblocks_producer(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DResourceReservation *reservation;
|
||||
CHECK(hold_resources(governor, &reservation));
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 1);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work[2];
|
||||
work[0] = (QueueWork) {.log = &log, .value = 0, .steps = 1};
|
||||
Lardon3DTask *first = lardon3d_task_create(
|
||||
"Première",
|
||||
&estimate,
|
||||
queue_callback,
|
||||
&work[0]
|
||||
);
|
||||
CHECK(first);
|
||||
uint64_t first_id;
|
||||
CHECK(lardon3d_task_queue_add(queue, first, &first_id));
|
||||
CHECK(lardon3d_task_queue_count(queue) == 1);
|
||||
work[1] = (QueueWork) {.log = &log, .value = 1, .steps = 1};
|
||||
ProducerThread producer = {
|
||||
.queue = queue,
|
||||
.estimate = estimate,
|
||||
.work = &work[1],
|
||||
};
|
||||
pthread_t thread;
|
||||
CHECK(pthread_create(&thread, NULL, producer_thread, &producer) == 0);
|
||||
short_pause();
|
||||
CHECK(!producer.added);
|
||||
CHECK(lardon3d_resource_governor_release(governor, reservation));
|
||||
lardon3d_task_queue_resources_changed(queue);
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
CHECK(wait_terminal(queue, first_id, &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
CHECK(lardon3d_task_queue_remove(queue, first_id));
|
||||
CHECK(pthread_join(thread, NULL) == 0);
|
||||
CHECK(producer.added);
|
||||
CHECK(wait_terminal(queue, producer.id, &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_multiple_producers(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 4);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work[4];
|
||||
ProducerThread producers[4];
|
||||
pthread_t threads[4];
|
||||
for (size_t index = 0; index < 4; ++index) {
|
||||
work[index] = (QueueWork) {
|
||||
.log = &log,
|
||||
.value = index,
|
||||
.steps = 1,
|
||||
};
|
||||
producers[index] = (ProducerThread) {
|
||||
.queue = queue,
|
||||
.estimate = estimate,
|
||||
.work = &work[index],
|
||||
};
|
||||
CHECK(pthread_create(
|
||||
&threads[index],
|
||||
NULL,
|
||||
producer_thread,
|
||||
&producers[index]
|
||||
) == 0);
|
||||
}
|
||||
for (size_t index = 0; index < 4; ++index) {
|
||||
CHECK(pthread_join(threads[index], NULL) == 0);
|
||||
CHECK(producers[index].added);
|
||||
}
|
||||
CHECK(lardon3d_task_queue_count(queue) <= 4);
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
for (size_t index = 0; index < 4; ++index) {
|
||||
CHECK(wait_terminal(queue, producers[index].id, &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
}
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_shutdown_unblocks_producer(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DResourceReservation *reservation;
|
||||
CHECK(hold_resources(governor, &reservation));
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 1);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work[2];
|
||||
work[0] = (QueueWork) {.log = &log, .value = 0, .steps = 1};
|
||||
Lardon3DTask *first = lardon3d_task_create(
|
||||
"Première",
|
||||
&estimate,
|
||||
queue_callback,
|
||||
&work[0]
|
||||
);
|
||||
CHECK(first);
|
||||
uint64_t first_id;
|
||||
CHECK(lardon3d_task_queue_add(queue, first, &first_id));
|
||||
CHECK(lardon3d_task_queue_count(queue) == 1);
|
||||
work[1] = (QueueWork) {.log = &log, .value = 1, .steps = 1};
|
||||
ProducerThread producer = {
|
||||
.queue = queue,
|
||||
.estimate = estimate,
|
||||
.work = &work[1],
|
||||
};
|
||||
pthread_t thread;
|
||||
CHECK(pthread_create(&thread, NULL, producer_thread, &producer) == 0);
|
||||
short_pause();
|
||||
CHECK(!producer.added);
|
||||
// destroy réveille le producteur via broadcast(¬_full)
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
// Le producteur peut maintenant sortir de add et terminer
|
||||
CHECK(pthread_join(thread, NULL) == 0);
|
||||
CHECK(!producer.added);
|
||||
CHECK(lardon3d_resource_governor_release(governor, reservation));
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_shutdown_empty_queue(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 1);
|
||||
CHECK(queue);
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_pending_count_correct(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DResourceReservation *reservation;
|
||||
CHECK(hold_resources(governor, &reservation));
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 4);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work[2];
|
||||
Lardon3DTask *tasks[2];
|
||||
uint64_t ids[2];
|
||||
for (size_t index = 0; index < 2; ++index) {
|
||||
work[index] = (QueueWork) {
|
||||
.log = &log,
|
||||
.value = index,
|
||||
.steps = 1,
|
||||
};
|
||||
tasks[index] = lardon3d_task_create(
|
||||
"Comptage",
|
||||
&estimate,
|
||||
queue_callback,
|
||||
&work[index]
|
||||
);
|
||||
CHECK(tasks[index]);
|
||||
CHECK(lardon3d_task_queue_add(queue, tasks[index], &ids[index]));
|
||||
}
|
||||
CHECK(lardon3d_task_queue_count(queue) == 2);
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
CHECK(lardon3d_task_queue_cancel(queue, ids[0]));
|
||||
CHECK(wait_terminal(queue, ids[0], &snapshot));
|
||||
CHECK(snapshot.state == TASK_CANCELLED);
|
||||
CHECK(lardon3d_task_queue_remove(queue, ids[0]));
|
||||
CHECK(lardon3d_task_queue_count(queue) == 1);
|
||||
CHECK(lardon3d_task_queue_cancel(queue, ids[1]));
|
||||
CHECK(wait_terminal(queue, ids[1], &snapshot));
|
||||
CHECK(snapshot.state == TASK_CANCELLED);
|
||||
CHECK(lardon3d_task_queue_remove(queue, ids[1]));
|
||||
CHECK(lardon3d_task_queue_count(queue) == 0);
|
||||
CHECK(lardon3d_resource_governor_release(governor, reservation));
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_capacity_one(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DResourceReservation *reservation;
|
||||
CHECK(hold_resources(governor, &reservation));
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 1);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
QueueWork work = {.log = &log, .value = 0, .steps = 1};
|
||||
Lardon3DTask *task = lardon3d_task_create(
|
||||
"Capacité un",
|
||||
&estimate,
|
||||
queue_callback,
|
||||
&work
|
||||
);
|
||||
CHECK(task);
|
||||
uint64_t id;
|
||||
CHECK(lardon3d_task_queue_add(queue, task, &id));
|
||||
CHECK(lardon3d_task_queue_count(queue) == 1);
|
||||
CHECK(lardon3d_resource_governor_release(governor, reservation));
|
||||
lardon3d_task_queue_resources_changed(queue);
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
CHECK(wait_terminal(queue, id, &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
test_stress_concurrent(Lardon3DResourceGovernor *governor)
|
||||
{
|
||||
const Lardon3DResourceEstimate estimate = {
|
||||
.minimum_batch_size = 1,
|
||||
.maximum_batch_size = 1,
|
||||
.desired_cpu_threads = 1,
|
||||
};
|
||||
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor, 8);
|
||||
CHECK(queue);
|
||||
OrderLog log = {0};
|
||||
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
|
||||
enum { PRODUCERS = 4, PER_PRODUCER = 4 };
|
||||
QueueWork work[PRODUCERS * PER_PRODUCER];
|
||||
ProducerThread producers[PRODUCERS * PER_PRODUCER];
|
||||
pthread_t threads[PRODUCERS * PER_PRODUCER];
|
||||
size_t index = 0;
|
||||
for (size_t producer = 0; producer < PRODUCERS; ++producer) {
|
||||
for (size_t item = 0; item < PER_PRODUCER; ++item) {
|
||||
work[index] = (QueueWork) {
|
||||
.log = &log,
|
||||
.value = index,
|
||||
.steps = 1,
|
||||
};
|
||||
producers[index] = (ProducerThread) {
|
||||
.queue = queue,
|
||||
.estimate = estimate,
|
||||
.work = &work[index],
|
||||
};
|
||||
CHECK(pthread_create(
|
||||
&threads[index],
|
||||
NULL,
|
||||
producer_thread,
|
||||
&producers[index]
|
||||
) == 0);
|
||||
++index;
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < index; ++i) {
|
||||
CHECK(pthread_join(threads[i], NULL) == 0);
|
||||
CHECK(producers[i].added);
|
||||
}
|
||||
Lardon3DTaskSnapshot snapshot;
|
||||
for (size_t i = 0; i < index; ++i) {
|
||||
CHECK(wait_terminal(queue, producers[i].id, &snapshot));
|
||||
CHECK(snapshot.state == TASK_COMPLETED);
|
||||
}
|
||||
CHECK(log.count == index);
|
||||
lardon3d_task_queue_destroy(queue);
|
||||
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
int
|
||||
main(void)
|
||||
{
|
||||
return run_test() ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
if (!run_test()) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
Lardon3DHardwareProfile profile = {
|
||||
.logical_cpu_count = 1024,
|
||||
.page_size_bytes = 4096,
|
||||
.memory_total_bytes = UINT64_MAX,
|
||||
.cpu_architecture = "test",
|
||||
};
|
||||
Lardon3DResourcePolicy policy = {
|
||||
.system_memory_reserve_bytes = 0,
|
||||
.system_cpu_reserve = 0,
|
||||
.maximum_cpu_load_ratio = 1.0,
|
||||
.maximum_io_pressure_avg10 = 100.0,
|
||||
.io_slot_capacity = 1,
|
||||
};
|
||||
Lardon3DResourceGovernor *governor = lardon3d_resource_governor_create(
|
||||
&profile,
|
||||
&policy
|
||||
);
|
||||
if (!governor) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
bool ok = test_enqueue_under_capacity(governor)
|
||||
&& test_capacity_reached_blocks(governor)
|
||||
&& test_release_unblocks_producer(governor)
|
||||
&& test_multiple_producers(governor)
|
||||
&& test_shutdown_unblocks_producer(governor)
|
||||
&& test_shutdown_empty_queue(governor)
|
||||
&& test_pending_count_correct(governor)
|
||||
&& test_capacity_one(governor)
|
||||
&& test_stress_concurrent(governor);
|
||||
lardon3d_resource_governor_destroy(governor);
|
||||
return ok ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue