lardon3d/tests/test_task_queue.c

367 lines
12 KiB
C

#include <pthread.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <lardon3d/task_queue.h>
#define CHECK(condition) \
do { \
if (!(condition)) { \
(void)fprintf(stderr, "Échec ligne %d : %s\n", __LINE__, #condition); \
return false; \
} \
} while (0)
enum {
TASK_COUNT = 400,
};
typedef struct {
pthread_mutex_t mutex;
size_t order[TASK_COUNT];
size_t count;
} OrderLog;
typedef struct {
OrderLog *log;
size_t value;
size_t steps;
Lardon3DTaskExecutionContract contract;
bool contract_seen;
bool fail;
} QueueWork;
static void
short_pause(void)
{
const struct timespec duration = {.tv_sec = 0, .tv_nsec = 1000000};
(void)nanosleep(&duration, NULL);
}
static bool
queue_callback(Lardon3DTask *task, void *userdata)
{
QueueWork *work = userdata;
if (!lardon3d_task_execution_contract(task, &work->contract)) {
return false;
}
work->contract_seen = true;
(void)pthread_mutex_lock(&work->log->mutex);
work->log->order[work->log->count++] = work->value;
(void)pthread_mutex_unlock(&work->log->mutex);
for (size_t step = 0; step < work->steps; ++step) {
if (!lardon3d_task_checkpoint(task)) {
return false;
}
unsigned int progress = (unsigned int)(((step + 1) * 100) / work->steps);
(void)lardon3d_task_set_progress(task, progress, "File en cours.");
if (work->steps > 1) {
short_pause();
}
}
return !work->fail;
}
static bool
wait_terminal(Lardon3DTaskQueue *queue, uint64_t id, Lardon3DTaskSnapshot *result)
{
for (size_t attempt = 0; attempt < 10000; ++attempt) {
if (!lardon3d_task_queue_get(queue, id, result)) {
return false;
}
if (result->state == TASK_CANCELLED || result->state == TASK_FAILED
|| result->state == TASK_COMPLETED) {
return true;
}
short_pause();
}
return false;
}
static bool
run_test(void)
{
Lardon3DHardwareProfile profile = {
.logical_cpu_count = 1024,
.page_size_bytes = 4096,
.memory_total_bytes = UINT64_MAX,
.cpu_architecture = "test",
};
Lardon3DResourcePolicy policy = {
.system_memory_reserve_bytes = 0,
.system_cpu_reserve = 0,
.maximum_cpu_load_ratio = 1.0,
.maximum_io_pressure_avg10 = 100.0,
.io_slot_capacity = 1,
};
Lardon3DResourceGovernor *governor = lardon3d_resource_governor_create(
&profile,
&policy
);
const Lardon3DResourceEstimate estimate = {
.minimum_batch_size = 1,
.maximum_batch_size = 1,
.desired_cpu_threads = 1,
};
CHECK(governor);
lardon3d_task_queue_destroy(NULL);
CHECK(lardon3d_task_queue_count(NULL) == 0);
CHECK(!lardon3d_task_queue_create(NULL));
Lardon3DTaskQueue *queue = lardon3d_task_queue_create(governor);
CHECK(queue);
short_pause();
OrderLog log = {0};
CHECK(pthread_mutex_init(&log.mutex, NULL) == 0);
QueueWork work[TASK_COUNT];
Lardon3DTask *tasks[TASK_COUNT];
uint64_t ids[TASK_COUNT];
for (size_t index = 0; index < TASK_COUNT; ++index) {
work[index] = (QueueWork) {
.log = &log,
.value = index,
.steps = 1,
};
tasks[index] = lardon3d_task_create(
"FIFO",
&estimate,
queue_callback,
&work[index]
);
CHECK(tasks[index]);
CHECK(lardon3d_task_queue_add(queue, tasks[index], &ids[index]));
CHECK(ids[index] == index + 1);
}
CHECK(lardon3d_task_queue_count(queue) == TASK_COUNT);
Lardon3DTaskSnapshot snapshot;
CHECK(wait_terminal(queue, ids[TASK_COUNT - 1], &snapshot));
CHECK(snapshot.state == TASK_COMPLETED);
CHECK(log.count == TASK_COUNT);
for (size_t index = 0; index < TASK_COUNT; ++index) {
CHECK(log.order[index] == index);
CHECK(work[index].contract_seen);
CHECK(work[index].contract.batch_size == 1);
}
Lardon3DTaskQueueSummary summary;
Lardon3DTaskSnapshot listed[8];
CHECK(lardon3d_task_queue_snapshot(queue, listed, 8, &summary) == 8);
CHECK(summary.total == TASK_COUNT);
CHECK(summary.running == 0);
CHECK(summary.pending == 0);
CHECK(summary.completed == TASK_COUNT);
CHECK(lardon3d_task_queue_get_at(queue, 0, &snapshot));
CHECK(snapshot.id == ids[0]);
CHECK(!lardon3d_task_queue_get_at(queue, TASK_COUNT, &snapshot));
CHECK(lardon3d_task_queue_remove(queue, ids[0]));
CHECK(!lardon3d_task_queue_get(queue, ids[0], &snapshot));
CHECK(lardon3d_task_queue_count(queue) == TASK_COUNT - 1);
lardon3d_task_queue_destroy(queue);
CHECK(pthread_mutex_destroy(&log.mutex) == 0);
queue = lardon3d_task_queue_create(governor);
CHECK(queue);
OrderLog control_log = {0};
CHECK(pthread_mutex_init(&control_log.mutex, NULL) == 0);
QueueWork slow = {.log = &control_log, .value = 1, .steps = 500};
QueueWork cancelled = {.log = &control_log, .value = 2, .steps = 1};
Lardon3DTask *slow_task = lardon3d_task_create(
"Longue",
&estimate,
queue_callback,
&slow
);
Lardon3DTask *cancelled_task = lardon3d_task_create(
"Annulée en attente",
&estimate,
queue_callback,
&cancelled
);
uint64_t slow_id;
uint64_t cancelled_id;
CHECK(slow_task && cancelled_task);
CHECK(lardon3d_task_queue_add(queue, slow_task, &slow_id));
CHECK(lardon3d_task_queue_add(queue, cancelled_task, &cancelled_id));
for (size_t attempt = 0; attempt < 1000; ++attempt) {
CHECK(lardon3d_task_queue_get(queue, slow_id, &snapshot));
if (snapshot.state == TASK_RUNNING) {
break;
}
short_pause();
}
CHECK(lardon3d_task_pause(slow_task));
for (size_t attempt = 0; attempt < 1000; ++attempt) {
CHECK(lardon3d_task_queue_get(queue, slow_id, &snapshot));
if (snapshot.state == TASK_PAUSED) {
break;
}
short_pause();
}
CHECK(snapshot.state == TASK_PAUSED);
CHECK(lardon3d_resource_governor_reservation_count(governor) == 1);
CHECK(lardon3d_task_queue_cancel(queue, cancelled_id));
CHECK(lardon3d_task_resume(slow_task));
CHECK(wait_terminal(queue, slow_id, &snapshot));
CHECK(snapshot.state == TASK_COMPLETED);
CHECK(wait_terminal(queue, cancelled_id, &snapshot));
CHECK(snapshot.state == TASK_CANCELLED);
CHECK(control_log.count == 1);
CHECK(lardon3d_task_queue_remove(queue, cancelled_id));
CHECK(lardon3d_task_queue_remove(queue, slow_id));
lardon3d_task_queue_destroy(queue);
CHECK(pthread_mutex_destroy(&control_log.mutex) == 0);
queue = lardon3d_task_queue_create(governor);
CHECK(queue);
OrderLog destruction_log = {0};
CHECK(pthread_mutex_init(&destruction_log.mutex, NULL) == 0);
QueueWork destruction_work = {
.log = &destruction_log,
.value = 0,
.steps = 10000,
};
Lardon3DTask *destruction_task = lardon3d_task_create(
"Destruction sûre",
&estimate,
queue_callback,
&destruction_work
);
CHECK(destruction_task);
CHECK(lardon3d_task_queue_add(queue, destruction_task, NULL));
short_pause();
lardon3d_task_queue_destroy(queue);
CHECK(lardon3d_resource_governor_reservation_count(governor) == 0);
CHECK(pthread_mutex_destroy(&destruction_log.mutex) == 0);
Lardon3DResourceSnapshot blocking_snapshot = {
.memory_available_bytes = UINT64_MAX,
.cpu_load_1m = 0.0,
};
Lardon3DResourceEstimate blocking_estimate = {
.minimum_batch_size = 1,
.maximum_batch_size = 1,
.desired_cpu_threads = 1024,
};
Lardon3DResourceDecision decision;
Lardon3DResourceReservation *blocking_reservation;
CHECK(lardon3d_resource_governor_reserve(
governor,
&blocking_snapshot,
&blocking_estimate,
&decision,
&blocking_reservation
));
CHECK(blocking_reservation);
queue = lardon3d_task_queue_create(governor);
CHECK(queue);
OrderLog wait_log = {0};
CHECK(pthread_mutex_init(&wait_log.mutex, NULL) == 0);
QueueWork waiting = {.log = &wait_log, .value = 1, .steps = 1};
Lardon3DTask *waiting_task = lardon3d_task_create(
"Attente ressources",
&estimate,
queue_callback,
&waiting
);
uint64_t waiting_id;
CHECK(waiting_task);
CHECK(lardon3d_task_queue_add(queue, waiting_task, &waiting_id));
short_pause();
CHECK(lardon3d_task_queue_get(queue, waiting_id, &snapshot));
CHECK(snapshot.state == TASK_PENDING);
CHECK(!waiting.contract_seen);
CHECK(lardon3d_task_queue_cancel(queue, waiting_id));
CHECK(wait_terminal(queue, waiting_id, &snapshot));
CHECK(snapshot.state == TASK_CANCELLED);
CHECK(!waiting.contract_seen);
QueueWork awakened = {.log = &wait_log, .value = 2, .steps = 1};
Lardon3DTask *awakened_task = lardon3d_task_create(
"Réveil ressources",
&estimate,
queue_callback,
&awakened
);
uint64_t awakened_id;
CHECK(awakened_task);
CHECK(lardon3d_task_queue_add(queue, awakened_task, &awakened_id));
short_pause();
CHECK(!awakened.contract_seen);
CHECK(lardon3d_resource_governor_release(governor, blocking_reservation));
lardon3d_task_queue_resources_changed(queue);
CHECK(wait_terminal(queue, awakened_id, &snapshot));
CHECK(snapshot.state == TASK_COMPLETED);
CHECK(awakened.contract_seen);
CHECK(lardon3d_resource_governor_reservation_count(governor) == 0);
lardon3d_task_queue_destroy(queue);
CHECK(pthread_mutex_destroy(&wait_log.mutex) == 0);
queue = lardon3d_task_queue_create(governor);
CHECK(queue);
OrderLog contract_log = {0};
CHECK(pthread_mutex_init(&contract_log.mutex, NULL) == 0);
Lardon3DResourceEstimate reduced_estimate = estimate;
reduced_estimate.desired_cpu_threads = 2048;
QueueWork reduced = {.log = &contract_log, .value = 1, .steps = 1};
Lardon3DTask *reduced_task = lardon3d_task_create(
"Contrat réduit",
&reduced_estimate,
queue_callback,
&reduced
);
uint64_t reduced_id;
CHECK(reduced_task);
CHECK(lardon3d_task_queue_add(queue, reduced_task, &reduced_id));
CHECK(wait_terminal(queue, reduced_id, &snapshot));
CHECK(snapshot.state == TASK_COMPLETED);
CHECK(reduced.contract.cpu_threads == 1024);
Lardon3DResourceEstimate rejected_estimate = {
.memory_fixed_bytes = UINT64_MAX,
.memory_bytes_per_item = 1,
.minimum_batch_size = 1,
.maximum_batch_size = 1,
.desired_cpu_threads = 1,
};
QueueWork rejected = {.log = &contract_log, .value = 2, .steps = 1};
Lardon3DTask *rejected_task = lardon3d_task_create(
"Impossible",
&rejected_estimate,
queue_callback,
&rejected
);
uint64_t rejected_id;
CHECK(rejected_task);
CHECK(lardon3d_task_queue_add(queue, rejected_task, &rejected_id));
CHECK(wait_terminal(queue, rejected_id, &snapshot));
CHECK(snapshot.state == TASK_FAILED);
CHECK(!rejected.contract_seen);
QueueWork failure = {
.log = &contract_log,
.value = 3,
.steps = 1,
.fail = true,
};
Lardon3DTask *failure_task = lardon3d_task_create(
"Échec callback",
&estimate,
queue_callback,
&failure
);
uint64_t failure_id;
CHECK(failure_task);
CHECK(lardon3d_task_queue_add(queue, failure_task, &failure_id));
CHECK(wait_terminal(queue, failure_id, &snapshot));
CHECK(snapshot.state == TASK_FAILED);
CHECK(failure.contract_seen);
CHECK(lardon3d_resource_governor_reservation_count(governor) == 0);
lardon3d_task_queue_destroy(queue);
CHECK(pthread_mutex_destroy(&contract_log.mutex) == 0);
lardon3d_resource_governor_destroy(governor);
return true;
}
int
main(void)
{
return run_test() ? EXIT_SUCCESS : EXIT_FAILURE;
}