lardon3d/tests/test_resource_snapshot.c
fy59 599be97fbe feat(governor): freeze adaptive GPU-first orchestration
Freeze Compute Governor v2 and asynchronous Vulkan Matcher execution.

Governor now owns production task admission and live resource adaptation,
with GPU-first AUTO selection for validated backends, CPU12 host capacity,
desktop CPU/RAM reserves, UMA accounting, pressure throttling, hysteresis,
and recovery.

Validate and freeze the rolling Vulkan ORB Matcher path, host topology
policy, task capability envelopes, runtime telemetry, restart/durability
contracts, portable CPU fallback, and scientific equivalence.

COMPUTE_GOVERNOR_V2=PASS/FROZEN
ORB_VULKAN_ASYNC_EXECUTION=PASS/FROZEN
MATCHER_GPU=EXISTING_BACKEND_VALIDATED_AND_PREFERRED
2026-08-30 22:17:51 +02:00

198 lines
6.3 KiB
C

#include <stdbool.h>
#include <fcntl.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <lardon3d/hardware_profile.h>
#include <lardon3d/resource_snapshot.h>
#include "../src/hardware_profile_internal.h"
#include "../src/resource_snapshot_internal.h"
#define CHECK(condition) \
do { \
if (!(condition)) { \
(void)fprintf(stderr, "Échec ligne %d : %s\n", __LINE__, #condition); \
return false; \
} \
} while (0)
static bool
write_text(const char *path, const char *text)
{
int descriptor = open(path, O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC, 0600);
if (descriptor < 0) {
return false;
}
size_t length = strlen(text);
ssize_t written = write(descriptor, text, length);
bool success = written == (ssize_t)length;
if (close(descriptor) != 0) {
success = false;
}
return success;
}
static bool
card_path(char path[PATH_MAX], const char *root, unsigned int index,
const char *name)
{
int written = snprintf(path, PATH_MAX, "%s/card%u/device/%s", root,
index, name);
return written > 0 && written < PATH_MAX;
}
static bool
create_card(const char *root, unsigned int index, const char *total,
const char *used, const char *gtt)
{
char card[PATH_MAX];
char device[PATH_MAX];
char path[PATH_MAX];
int card_written = snprintf(card, sizeof(card), "%s/card%u", root, index);
int device_written = snprintf(device, sizeof(device), "%s/device", card);
if (card_written <= 0 || (size_t)card_written >= sizeof(card)
|| device_written <= 0 || (size_t)device_written >= sizeof(device)
|| mkdir(card, 0700) != 0 || mkdir(device, 0700) != 0) {
return false;
}
if (!card_path(path, root, index, "vendor")
|| !write_text(path, "0x1002\n")) {
return false;
}
if (!card_path(path, root, index, "mem_info_vram_total")
|| !write_text(path, total)) {
return false;
}
if (!card_path(path, root, index, "mem_info_vram_used")
|| !write_text(path, used)) {
return false;
}
if (!gtt) return true;
return card_path(path, root, index, "mem_info_gtt_total")
&& write_text(path, gtt);
}
static void
remove_card(const char *root, unsigned int index)
{
char path[256];
const char *files[] = {
"vendor", "mem_info_vram_total", "mem_info_vram_used",
"mem_info_gtt_total",
};
for (size_t i = 0; i < sizeof(files) / sizeof(files[0]); ++i) {
(void)snprintf(path, sizeof(path), "%s/card%u/device/%s", root, index, files[i]);
(void)unlink(path);
}
(void)snprintf(path, sizeof(path), "%s/card%u/device", root, index);
(void)rmdir(path);
(void)snprintf(path, sizeof(path), "%s/card%u", root, index);
(void)rmdir(path);
}
static bool
test_selected_gpu_pairing(void)
{
char root[] = "/tmp/lardon3d-drm-XXXXXX";
CHECK(mkdtemp(root));
CHECK(create_card(root, 0, "1000\n", "100\n", "8000\n"));
CHECK(create_card(root, 1, "4000\n", "3000\n", NULL));
Lardon3DHardwareProfile profile = {
.memory_total_bytes = 16ULL * 1024 * 1024 * 1024,
};
lardon3d_hardware_profile_detect_gpu_at_root(&profile, root);
CHECK(profile.gpu_available);
CHECK(profile.gpu_drm_card_index == 0);
CHECK(profile.gpu_memory_total_bytes == 1000);
CHECK(profile.gpu_uses_shared_memory);
Lardon3DResourceSnapshot snapshot = {.memory_available_bytes = 800};
lardon3d_resource_snapshot_capture_gpu_at_root(&profile, &snapshot, root);
CHECK(snapshot.gpu_memory_available_known);
CHECK(snapshot.gpu_memory_available_bytes == 900);
char selected_usage[256];
(void)snprintf(
selected_usage,
sizeof(selected_usage),
"%s/card0/device/mem_info_vram_used",
root
);
CHECK(write_text(selected_usage, "100junk\n"));
snapshot = (Lardon3DResourceSnapshot) {0};
lardon3d_resource_snapshot_capture_gpu_at_root(&profile, &snapshot, root);
CHECK(!snapshot.gpu_memory_available_known);
remove_card(root, 0);
remove_card(root, 1);
CHECK(rmdir(root) == 0);
return true;
}
static bool
run_test(void)
{
char error[256];
Lardon3DResourceSnapshot snapshot;
CHECK(!lardon3d_resource_snapshot_capture(NULL, &snapshot, error, sizeof(error)));
CHECK(error[0]);
Lardon3DHardwareProfile invalid = {0};
CHECK(!lardon3d_resource_snapshot_capture(
&invalid,
&snapshot,
error,
sizeof(error)
));
Lardon3DHardwareProfile profile;
CHECK(lardon3d_hardware_profile_detect(&profile, error, sizeof(error)));
struct timespec before;
struct timespec after;
CHECK(clock_gettime(CLOCK_MONOTONIC, &before) == 0);
CHECK(lardon3d_resource_snapshot_capture(
&profile,
&snapshot,
error,
sizeof(error)
));
CHECK(clock_gettime(CLOCK_MONOTONIC, &after) == 0);
CHECK(error[0] == '\0');
CHECK(snapshot.captured_at.tv_sec > 0);
CHECK(snapshot.captured_at.tv_sec > before.tv_sec
|| (snapshot.captured_at.tv_sec == before.tv_sec
&& snapshot.captured_at.tv_nsec >= before.tv_nsec));
CHECK(snapshot.captured_at.tv_sec < after.tv_sec
|| (snapshot.captured_at.tv_sec == after.tv_sec
&& snapshot.captured_at.tv_nsec <= after.tv_nsec));
CHECK(snapshot.memory_available_bytes > 0);
CHECK(snapshot.memory_free_bytes <= profile.memory_total_bytes);
CHECK(snapshot.cpu_load_1m >= 0.0);
CHECK(snapshot.cpu_load_5m >= 0.0);
CHECK(snapshot.cpu_load_15m >= 0.0);
if (snapshot.gpu_memory_available_known && profile.gpu_memory_known) {
CHECK(snapshot.gpu_memory_available_bytes <= profile.gpu_memory_total_bytes);
}
if (snapshot.io_pressure_known) {
CHECK(snapshot.io_pressure_avg10 >= 0.0);
CHECK(snapshot.io_pressure_avg10 <= 100.0);
}
if (snapshot.cpu_pressure_known) {
CHECK(snapshot.cpu_pressure_avg10 >= 0.0);
CHECK(snapshot.cpu_pressure_avg10 <= 100.0);
}
if (snapshot.memory_pressure_known) {
CHECK(snapshot.memory_pressure_avg10 >= 0.0);
CHECK(snapshot.memory_pressure_avg10 <= 100.0);
}
CHECK(test_selected_gpu_pairing());
return true;
}
int
main(void)
{
return run_test() ? EXIT_SUCCESS : EXIT_FAILURE;
}