17 KiB
Roadmap
This is the canonical order of work, not proof that a feature exists. A step is not ready for implementation until its user-visible and architectural behavior is documented in the canonical docs. Update UX, architecture, and the relevant packaging/upstream documents before changing behavior. Record validation and limitations when the step closes.
| Step | State | Goal |
|---|---|---|
| STEP20A | DONE | Native compositor foundation |
| STEP20B | EXPERIMENTAL | First scrollable runtime row |
| STEP20C | NEXT | Viewport and multi-output correctness |
| STEP20D | PLANNED | Multiple runtime rows |
| STEP20E | PLANNED | Session V2 persistence |
| STEP20F | PLANNED | QuickShell visualization |
| STEP20G | PLANNED | Package and daily-use qualification |
STEP20A — native foundation · DONE
Deliverables: native layout enum/parser, workspace-local state, real tiled Row 0, insertion/removal/focus model, IPC exposure, isolated build/staging, headless tests. Exit evidence: historical report and current source/tests. Documentation before implementation: original architecture, upstream base, and package coexistence contract; current canonical versions are Architecture, Upstream, and Packaging.
STEP20B — first scrollable row · EXPERIMENTAL
Deliverables: logical horizontal geometry, bounded scroll_x, scene translation, focus visibility, workspace-local standard-layout toggle, headless visual evidence, patch export. Exit evidence: historical report. The single-row proof is present, but it is not a general-use viewport guarantee. Documentation before further implementation: UX and Architecture must keep the temporary sizing and scene boundaries explicit.
STEP20C — viewport correctness · NEXT
Goal: make the single-row viewport correct at workspace and output boundaries. Planned deliverables: clipping or an equivalent rendering strategy, matching hit testing, adjacent-output tests, resize/migration tests, and transaction-safe camera animation. Exit criteria: no cross-output visual/input leakage in the tested scenarios; camera and IPC remain consistent across transactions; standard layouts still pass. Docs first: review the STEP20C viewport proposal, resolve the visual/input gaps found by the PARTIALLY FEASIBLE isolated probe and the PARTIALLY FEASIBLE SceneFX subtree spike, then settle the resulting contract in Architecture and UX and update Known Limitations before implementation. The subtree spike proves a narrow tiled path but exposes a popup visual/input leak and unresolved damage, effect and package-maintenance gates. The PARTIALLY_FEASIBLE popup ownership probe closes the sampled root/nested popup leak in an isolated build. The later PARTIALLY_FEASIBLE valid-grab and hidden-owner probe measures a real XDG grab and exposes a hidden-owner leak in that initial private clip; a further private guard closes the sampled leak. The later nested valid-grab probe closes only its sampled horizontal matrix; the separate vertical probe covers sampled Y-crossing popups. Further output geometries, transaction/output migration, complete damage/effects and packaging remain unresolved. None of these probes authorizes production STEP20C development or general multi-output support.
The source fixture for the valid-grab probe preserves a bounded replay path. Its existence does not change STEP20C's NEXT status or any exit criterion.
The nested valid-grab probe is FEASIBLE within its sampled horizontal headless matrix: distinct valid grabs for parent and child popups, visual/input clipping, outside dismissal, hidden-owner camera return and standard-layout return were measured in a disposable guarded binary. Its source fixture is reproducible. The next bounded feasibility test should change output geometry with the same nested grabbed hierarchy and direct control comparison. Transaction, resize/migration, damage/effects and ABI/package gates remain open; this result does not change STEP20C's NEXT status.
The vertical-output nested-grab probe is FEASIBLE within its sampled stacked-headless matrix: both standard controls produced real Y-crossing A/B popup pixels and button targets, while the disposable guarded Mosaic build excluded sampled lower popup pixels/hits and preserved upper interaction, hidden-owner return and standard-layout return. Its source fixture also reproduced the horizontal B-crossing control. The separate negative-origin comparison is recorded below. Scaling, rotation, resize/migration, transaction generations, complete damage/effects and dependency maintenance remain open. STEP20C stays NEXT.
The negative-origin nested-grab probe
is FEASIBLE within its sampled signed-coordinate headless matrix:
HEADLESS-1 remained at x=-800, the virtual pointer reached both outputs,
standard controls proved A/B crossing pixels and buttons, and the private
guarded Mosaic build clipped sampled right-output pixels and hits. Hidden
owner and splith return passed. Its source fixture
preserves replay. Scaling, rotation, resize/migration, transaction
generations, complete damage/effects and dependency maintenance remain open.
STEP20C stays NEXT.
The temporal damage probe is PARTIALLY_FEASIBLE: repeated XDG lifecycle and camera transitions restored sampled private Mosaic pixels and standard controls, and time-ordered private damage extents covered changed pixels between sampled captures. It did not identify every presented frame or bind camera/clip/input to a native applied transaction generation. Its source fixture remains experimental. Its proposed headless presentation-event gate was examined by the subsequent probe below. Scaling, rotation, resize/migration, complete effects and dependency maintenance remain open. STEP20C stays NEXT.
The presentation identity probe
is PARTIALLY_FEASIBLE: native wlroots 0.20.2 headless present events
were paired to commits by (output, commit_seq) and applied scene/clip
snapshots were taken at the commit callback. Settled target states passed
sampled clipping and input checks; faster commands could coalesce or defer.
The actual buffer content of each commit and frame-specific pointer relation
remain unproven. Its private source fixture
does not enter the production build. Its then-open buffer identity gate was
examined by the subsequent private probe below. Scaling, rotation,
migration/resize, complete effects/damage and SceneFX maintenance remain
open. STEP20C stays NEXT.
The output buffer identity probe is PARTIALLY_FEASIBLE in this fixed matrix: 32 real GBM output-state buffers were read through FX texture APIs, correlated with native commits and headless presents. Twenty-eight were released on present and four early because HEADLESS-2 repaint reached a global release in the private instrumentation; the latter were not retained through present. Three second reads were byte-identical. Sampled popup pixels matched the applied scene/clip across three pairs with the same A/B popup objects; the initial logical/applied camera lag also had an identified buffer but no proven visual defect. Readback materially changed timing, and neither frame-specific pointer identity nor an atomic scene/input generation is proven. Its private fixture is preserved experimental source, not a production dependency. The smallest next gate is a lower-impact buffer observation with an explicit applied scene/input generation, then separate effects/damage and SceneFX maintenance qualification. STEP20C stays NEXT.
The applied state/input probe is PARTIALLY_FEASIBLE in its fixed headless matrix. A distinct private patch prevented the historical cross-output buffer release; three selected buffers were read and retained through native headless present, while a partial experimental epoch and real pointer traces exposed applied state at build and hit. Client delivery under grabs remained a separate observation. Incomplete mutation coverage, untested error paths and intrusive readback leave the temporal-consistency gate open. The next experiment was to map the mutation boundary with lower-impact observation before any production STEP20C decision. STEP20C stays NEXT; multi-output remains NOT YET SUPPORTED.
The mutation coverage probe
is PARTIALLY_FEASIBLE overall. A bounded trace-only matrix separated
camera/clip, popup hierarchy, same-size client content and surface input
region changes. The input-region test changed the actual scene hit while
asi_applied_epoch was unchanged, so that counter is not a complete
geometry/hit identity. Output destruction released one held reference in
the real private compositor; rejected-commit cleanup is still untested on
a backend. Whether SwayFX's existing event-loop ordering suffices for
build/present/input coherence is UNDECIDED. The smallest next gate is
a controlled hit-geometry mutation between one known output-state build
and its deferred headless present, with hits and client delivery sampled
on both sides. This remains scientific evidence, not production STEP20C.
The independently replayed commit/present/input ordering probe tested that gate without changing backend scheduling. Twenty real input region mutations applied in two private modes, but none occurred between an accepted output commit and its matching headless present; P2 is INCONCLUSIVE. The sampled hit and client delivery matched effective input state, and no distinct Mosaic clipping defect was reproduced. The subsequent pending-input event-loop follow-up below addressed that bounded timing question without observing the target interval. STEP20C remains NEXT and multi-output NOT YET SUPPORTED.
The bounded event-loop pending-input probe decoupled normal client submission from IPC/client acknowledgements, then stopped after five attempts in each private mode. All 20 target mutations applied, with no matching commit-to-present interleaving. Close this particular temporal line as INCONCLUSIVE / NOT EXERCISED for the tested headless backend and fixed geometry. Do not infer an extra generation contract or production readiness. The next separate STEP20C gate should address complete effects/damage, scaling, or resize/migration. STEP20C stays NEXT and multi-output Mosaic NOT YET SUPPORTED.
The effects/damage probe then demonstrated genuine shadow spill in both standard controls, excluded the sampled spill under private Mosaic, and measured a visibly active translucent blur, sampled damage coverage and three exact settled camera returns. Its result is PARTIALLY_FEASIBLE: interior Mosaic shadow, optimized blur cache correctness, outside-viewport shader sampling, popup effects and saved buffers remain unqualified. The next distinct gate should test scaling first for the inherited clip and effect draw regions; rotation, resize/migration, saved buffers and ABI/package maintenance remain open. This does not authorize STEP20C production work or STEP20D. STEP20C stays NEXT and production multi-output Mosaic NOT YET SUPPORTED.
STEP20D — multi-row Spatial Canvas · PLANNED
Goal: connect rows to runtime tree, transactions, scene, input, and IPC. Planned deliverables: active-row navigation, row-local scroll/focus, deterministic insertion/reflow, in-row reorder, and between-row movement. Exit criteria: real tiled containers preserve identity and order across row changes; focus and camera restore correctly; headless multi-row tests pass. Docs first: settle exact interactions and row invariants in UX and Architecture. Unset key combinations remain TBD.
STEP20E — Session V2 persistence · PLANNED
Goal: restore Mosaic workspaces across sessions without creating a second runtime authority. Planned deliverables: durable activation, row order/membership, active row, scroll, focus, stable identities, and restart tests. Exit criteria: deterministic restore and safe fallback for missing windows/older snapshots. Docs first: specify persistence identity, versioning, failure handling, and ownership in Architecture and UX.
STEP20F — QuickShell visualization · PLANNED
Goal: expose compositor-owned Mosaic state in the desktop UI. Planned deliverables: workspace/row view and optional layout indication without duplicate QML layout state. Exit criteria: UI reflects IPC state and cannot contradict the compositor. Docs first: specify IPC consumer behavior and UI interactions in Architecture and UX.
STEP20G — package and daily-use qualification · PLANNED
Goal: publish a validated optional session while preserving standard SwayFX fallback. Planned deliverables: final Arch package, optional distinct session entry, install/rollback instructions, and a forward port proven against a newer SwayFX release. Exit criteria: package file ownership and coexistence verified, release build and headless/live qualification recorded, standard SwayFX updates remain independent. Docs first: update Packaging, Upstream, Development, UX, and Known Limitations with the intended release contract.
Effects freeze audit: the historical campaign exceeded its three-pair budget (15 pairs in five Mosaic runs); all evidence is retained. A separate fresh rebuild reproduced the main counts with one pair under the corrected campaign guard. The traced reference had a different effective size, so instrumentation neutrality and its cause remain unqualified. See the effects report. This adds no contract.
The preserved fractional scaling probe is PARTIALLY_FEASIBLE for static 1.25 uniform/mixed and 1.5 mixed headless outputs. Actual modes/PNGs and logical pointer motion were calibrated. Sampled root/nested popup and shadow spill disappeared on the neighboring output; visible blur, terminal popup columns, two settled camera returns and available physical damage were consistent. Opaque tiled-overflow controls, permitted interior shadow, restored Mosaic hit, caches and intermediate frames remain unqualified. Ten failed early calibrations and their source-provenance limit are retained. The two-pair global budget was respected. The next distinct gate should test resize/migration of owner/output clips; rotation, saved buffers and ABI/package remain separate. This is evidence only: STEP20C stays NEXT, production multi-output NOT YET SUPPORTED, STEP20D–G PLANNED.
The preserved dynamic output ownership probe is PARTIALLY_FEASIBLE: actual logical resize 800→960→800 and workspace migration H1→H2→H1 retain workspace/tiled identities and update sampled applied tiled/root-popup clips. Vacated outputs show exact background after stabilization. Two standard controls fail final reference calibration through fixture occlusion; Mosaic's corrected calibration passes. Maximum-scroll clamp, migrated clipped popup input, independent opaque tiled spill, effects and intermediate frames remain unqualified. Budgets are exhausted at six reconfigurations and six migrations, with zero additional camera pairs. No production change follows. Rotation is the next separate geometric gate; other open STEP20C gates persist. The original temporary evidence manifest passed verification before an offline analyzer rerun replaced its bytes; see the report for provenance. STEP20C stays NEXT, multi-output NOT YET SUPPORTED.
The rotated-output probe is PARTIALLY_FEASIBLE for sampled applied geometry, PNG/pointer calibration, hidden-owner return and physical damage. Its partial-popup clipping conclusion is UNDECIDED because the Mosaic popup never crossed the R90 boundary and the pristine R90 capture was lost to a fixture assertion. The next distinct geometric gate should force a legal grabbed Mosaic popup portion across that boundary with a completed pristine control. STEP20C remains NEXT.